Equipment

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Equipment

Postby Maakeff » Thu Sep 04, 2014 10:59 am

I have a rules question regarding the new Equipment summary, specifically regarding Force weaponry - as written, anyone can wield a Force weapon and be able to call "Warp" (being a Psyker is only necessary for the increased damage call ability). Is this as intended?
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Re: Equipment

Postby horzabora » Thu Sep 04, 2014 12:55 pm

No, it's not. The ability can be called only by psykers.
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Re: Equipment

Postby Maakeff » Thu Sep 04, 2014 12:56 pm

Cheers!
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Re: Equipment

Postby Quillan » Tue Oct 07, 2014 2:54 pm

This also seems like a suitable thread to resurrect.

Equipment - where are the creation points costs for things these days? It's not under 'Equipment' in the Character Creation section of the wiki, nor on the XLS sheet. And I can't see a thread in this board about it...?

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Re: Equipment

Postby mindwanders » Thu Oct 09, 2014 6:48 pm

Revised equipment costs were posted up with the new downtime system:

https://www.copy.com/s/u2lCCjjLQ0GTHPY7
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Re: Equipment

Postby Quillan » Fri Oct 10, 2014 12:09 pm

So, to confirm, CP = WU for buying equipment?
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Re: Equipment

Postby horzabora » Wed Oct 15, 2014 10:43 pm

That is correct.
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Re: Equipment

Postby Quillan » Thu Oct 16, 2014 3:19 pm

Another equipment question!

Are you looking at Increased Ammo sizes as upgrades for weapons?

I'm looking at the Bolt pistol and trying to figure out what a suitably 'Bulky' Nerf Pistol with a clip size of less than 6 would be. Which got me thinking that upgrading the ammo size might be more appropriate (maybe?) for some pistols?
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Re: Equipment

Postby Andrew » Thu Oct 16, 2014 9:38 pm

A Stryfe or a speed load are both a pretty good base to start from.
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Re: Equipment

Postby mindwanders » Sun Oct 19, 2014 11:04 pm

Andrew wrote:Are you looking at Increased Ammo sizes as upgrades for weapons?


That's something we'll consider next time we do a major revision of the upgrades. But, not currently.
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